List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.
ELEMENT | PERFORMANCE CRITERIA |
Elements describe the essential outcomes. | Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Identify commonly used visual design components for games and interactive media | 1.1 Obtain the project brief and documents 1.2 Identify the features of the visual design components for interactive media 1.3 Discuss the design considerations for designing an interactive visual design component |
2. Identify the graphics software packages used for visual design | 2.1 Identify and review the range of industry-standard graphics software available 2.2 Assess the software related to the visual design component requirements 2.3 Discuss the technical specifications for rendering and editing processes 2.4 Select the graphics software package |
3. Use graphics software | 3.1 Run the graphics software and become familiar with the interface 3.2 Create new files and organise a file structure 3.3 Learn the required tools and features used to create visual design components |
4. Create the visual design components for an interactive media | 4.1 Design the visual components of a basic graphical user interface (GUI) for interactive media 4.2 Consider the interactive elements of GUI 4.3 Document the design 4.4 Use graphics software to create visual design components to be used for GUI |
5. Evaluate the implementation | 5.1 Demonstrate the implementation to relevant personnel 5.2 Evaluate the usability of design components 5.3 Reflect on possible changes to improve the visual design and interactivity of components |
Evidence of the ability to:
demonstrate original and innovative approaches to the creative development of a graphical user interface (GUI)
demonstrate how to maintain the integrity of the design brief
produce concept art and design specifications for splash screens, start screens, and game field screens consistent with a design brief
construct technical specifications for the visual design components, and overall usability.
Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.
To complete the unit requirements safely and effectively, the individual must:
explain basic programming techniques
identify the technical constraints that hardware imposes on software development, graphics requirements, code development and creative visual design
identify the techniques for applying concept development skills
identify the techniques for applying concept visualisation skills.
Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the digital media field of work, and include access to:
computer hardware
software
file storage
the internet for research purposes
copyright and intellectual property legislation
workplace health and safety (WHS) legislation
enterprise policies.
Assessors must satisfy NVR/AQTF assessor requirements.